Tonight I spent some time with a couple of renders for a UI exercise.
I wanted to test a Vray shader for UI renders, below the result.
The grainy material has been rendered with a Vray shader.
A fast transition I was playing around for a project.
Just the splash image I prepared a while ago for my website redesign:
Quite a busy time!
Didn’t have much spare moments to spend on my particles playground lately, nonetheless I did this one a few nights ago:
Spent a little time playing with PFlow yesterday.
Early work in progress for a new project.
Waiting for a render to be done…
3ds Max / Vray
Long time since last post.
Being busy, not much posting lately.
Anyway, I try to keep experimenting.
Below my first doodle with Zbrush. Rendered with 3ds Max / Vray.