Tonight I spent some time with a couple of renders for a UI exercise.
I wanted to test a Vray shader for UI renders, below the result.

The grainy material has been rendered with a Vray shader.

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Zbrush doodling

Long time since last post.
Being busy, not much posting lately.
Anyway, I try to keep experimenting.
Below my first doodle with Zbrush. Rendered with 3ds Max / Vray.


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