It’s really fun playing with render engines, it’s almost like trying different lenses: each one has a distinct character.
I have had the chance to use Arnold lately and it’s a lovely renderer: the IPR is fast, the integration with Cinema 4D is really well executed, working with the materials and the node window is really pleasant, and the AOVs are the icing on the cake!
AOVs are so well integrated and so easy to use which to me feels even better than C4D compositing tag (which is already a breeze to work with).
In the image below I played with some soft body simulation. Comped in Affinity Photo. Vectors created in Affinity Designer.
I think this could be fun to animate too.