A visual exploration of patterns and repetition.
It’s really fun playing with render engines, it’s almost like trying different lenses: each has a distinct character.
I have had the chance to use Arnold lately and it’s a lovely renderer: the IPR is fast, the integration into Cinema 4D is really well executed, working with the materials and the node window is really pleasant, and the AOVs are the icing on the cake!
AOVs are so well integrated and so easy to use, which to me surpass even C4D compositing tag (which is already one of the best features C4D comes with).
In the image below I played with some soft body simulation, composited in Affinity Photo and created the basic vectors in Affinity Designer.
I think this could be fun to animate too.
I don’t feel I want to go out and shoot lately. I’m still doing it, but not with the right spirit, and therefore the result can’t exceed the expectations. Thus I don’t have new photographs to add to my gallery.
Recently, Affinity launched its vector and bitmap software on Windows.
I already bought Affinity Designer and now I am testing Affinity Photo beta, which I will buy as soon as it’s out of the beta stage. They are both incredible graphic applications.
Designer, despite being only at version 1.5, comes with a list of impressive features. Working with it is a breath of fresh air. The symbol tool itself, with the chance to see the changes applied in real time to the clones, it’s a tremendous boost in the workflow. Affinity Designer is also unique as it combines vector and bitmap in a streamlined way.
There’s plenty of help on the forum and the developers are working hard to release bug fixes and new beta at a fast pace. Considered we are not talking big corporation but rather small teams, it’s a truly remarkable example of innovation and devotion.
There are already rumors about a DTP program and perhaps more.
P.S. The price for Affinity’s programs is a steal!