One more
The first render is all done in Cycle-X. In the second render, I combined two EXR passes: the one from the image above, and a few more passes rendered in Eevee (beauty, mist, bloom, emitter). …
Hard-surface modeling — first steps
I started doing some hard-surface modeling lately and it’s quite fun. I’m using Blender 3d in conjunction with add-ons like ICE-Tools, Cuber, HardOps, Mesh Machine. Also, Eevee’s viewport is a huge boost to the workflow. …
Blender 3D Doodle
I haven’t used Blender in a while and now that the new version 2.8 is out, I figured I’d give it a try. The render below took 3 seconds on a dual 1080ti. Post in …