Another B3D scatter scribble
Another quick scene made with Geo-Scatter for Blender, this time with some volumetric. Rendered in Cycles, comped in Fusion + Affinity Photo.
Another quick scene made with Geo-Scatter for Blender, this time with some volumetric. Rendered in Cycles, comped in Fusion + Affinity Photo.
I’ve been trying 3d painting a few times in the past with Substance Painter, and more recently with 3D Coat, though for some reasons none of them clicked for me. I’m now trying Marmoset, and …
The Scatter add-on has been recently updated, with lots of new features, optimized for Blender 3, and extensive sets of biomes. I did a quick, and dirty test. Rendered with Cycles-x. About 30 seconds per …
The new add-on is finally out. So, here’s a new render. As usual, Cyclex-X, Fusion, and Affinity.
The images below have been created with Quadspinner Gaea, community education. The output map limit is 1k, and things are already looking good. I’ll go with the Indie version to see what a 4k map …
The first render is all done in Cycle-X. In the second render, I combined two EXR passes: the one from the image above, and a few more passes rendered in Eevee (beauty, mist, bloom, emitter). …