Testing out Marmoset Toolbag
I’ve been trying 3d painting a few times in the past with Substance Painter, and more recently with 3D Coat, though for some reasons none of them clicked for me. I’m now trying Marmoset, and …
Blender 3d Scatter add-on test
The Scatter add-on has been recently updated, with lots of new features, optimized for Blender 3, and extensive sets of biomes. I did a quick, and dirty test. Rendered with Cycles-x. About 30 seconds per …
Random Flow is out
The new add-on is finally out. So, here’s a new render. As usual, Cyclex-X, Fusion, and Affinity.
Gaea explorations
The images below have been created with Quadspinner Gaea, community education. The output map limit is 1k, and things are already looking good. I’ll go with the Indie version to see what a 4k map …
One more
The first render is all done in Cycle-X. In the second render, I combined two EXR passes: the one from the image above, and a few more passes rendered in Eevee (beauty, mist, bloom, emitter). …