More hard-surface practicing — Fluent add-on
Doing more hard-surface modeling. This time, I used Fluent add-on. Below, the 3D model with two different light-setups / color schemes.
Hard-surface modeling — first steps
I started doing some hard-surface modeling lately and it’s quite fun. I’m using Blender 3d in conjunction with add-ons like ICE-Tools, Cuber, HardOps, Mesh Machine. Also, Eevee’s viewport is a huge boost to the workflow. …
Volumetric & Displacement in Cycles
I’m doing more tests with Blender 3D and Cycles. This time a simple displacement and volumetric light.
Blender 3D Doodle
I haven’t used Blender in a while and now that the new version 2.8 is out, I figured I’d give it a try. The render below took 3 seconds on a dual 1080ti. Post in …
An old render
I did the render below almost two years ago, playing with Blender’s materials. Today I stumbled across it and I thought it could have been fun to give it a new life. So after some …
Lion is the King
Some fun with random elements and a pair of objet trouve. After all, I really loved Surrealism and Dadaism, and the idea of tossing random objects revealing hidden unrevealed connections it’s always been fascinating to …