Phoenixart's blog

*simulacrum

Phoenixart's blog

My new favorite: Solidangle Arnold

It’s really fun playing with render engines, it’s almost like trying different lenses: each one has a distinct character.

I have had the chance to use Arnold lately and it’s a lovely renderer: the IPR is fast, the integration with Cinema 4D is really well executed, working with the materials and the node window is really pleasant, and the AOVs are the icing on the cake!

AOVs are so well integrated and so easy to use which to me feels even better than C4D compositing tag (which is already a breeze to work with).

In the image below I played with some soft body simulation. Comped in Affinity Photo. Vectors created in Affinity Designer.

I think this could be fun to animate too.

More Affinity Work

I don’t feel I want to go out and shoot lately. I’m still doing it, but not with the right spirit, and therefore the result can’t exceed the expectations. Thus I don’t have new photographs to add to my gallery.

So, I thought it might be a good opportunity to do some work indoor. In fact, it’s been quite a long time since my last macro photograph.
Plus, I’m having fun with Affinity.